Diffuse bitmap size bug

when i use image - 1000x669 px(resize from 2048x1371 px) - 3d max use - 99% cpu (when render)
if i use original image - 2048x1371 px - 3d max use only 18-22% cpu (when render)



scene1.rar (4.07 MB)

Work fine for me (with orig.resolut.texture)

strange … tomorrow i will try the other PC

Rawalanche you’re right. i try render in 3d max 2012 - cpu load 100%

yay autodesk! :wink: I’ll put it in ADN when I have the time.

submitted to ADN, now we have to wait :wink:

ok,

  • the slowdown here is exactly the same in Corona as in other renderers, which means this is a bug in 3dsmax.
  • I got reply from ADN, that they have passed it to developers, which means, that they will hopefully fix this in next 3dsmax release or servicepack.

This is, sadly, as much as I can do :confused: