How can I disable reflection of an object on a reflective surface ? It is possible to do the opposite (by checking `only visible in secondary`) but not this. I understand this can be done in max through object properties but couldn`t find how to do it in SU.
Thanks, I already saw that one, but first of all didn`t understand how come the shadow is still visible in the last image (if the mirror mat has `exclude materials from reflection` checked).
Also in my case the mirror should reflect everything else, except just one object.
So here’s what I found - as long as the geometry is connected (and all in one group) whatever is with the mirror will reflect. Anything else in another group, even nested in the mirror group, will be excluded from reflection.