Hi!
Anybody knows how to create this reflections projected from the mirror ball?
and those glare light beams?
I have model the ball and applied materials and light but…nothing the light is not reflected…
any idea? ![]()
It would be helpful to the troubleshooting process if you showed a shot of the render you’re coming up with. One thing for sure is, turn on ‘ lens effects’ in the frame buffer and check glare and bloom, then re-render and see if thing are getting closer to what you’re wanting.
You need to enable caustic, but I never used it and I’m not sure where to enable it at V-Ray Next. But you need to look in this direction to solve the problem.
Here you can see caustics working at Rhino, but it should be the same at SU:
Only one problem here - I can’t find the global caustic option anymore.
ok thanks! let me try with caustics on and i will share results!!
I found the option at the GI options, if the advanced mode is enabled and the CPU mode selected.
Any progress? I’d love to see how things come out.