Modeling: Zbrush(rock)/ 3ds max/ Marvelous
Texturing: Mari
Lighting/Shading: Corona renderer
Post: Nuke
Scene has: 1.75 billion tris, No proxy
Parsing time: 25 sec
RAM used: 10Gb
Render time (overnight))
Top work, as usual!
It’s time to update front page galery, i think ;]
Thank you a lot!
Very nice render. Love the feel of the lighting.
Wow! Great picture. I wonder what he finds there?)
Guys, thank you very much .. I am very pleased!
It’s really good. I like the water. The boatman looks a bit like bigfoot with a really big ass (bigass?). And what he finds in there? Caustics - that’s for sure! ![]()
)) I don’t know what he found there, well, be sure i will to ask)
And thank you ![]()
Could be taken from a movie, very good!
Nice work on the environment!
Cheers
Ale
wow!! Awesome Work Please make a tutorial for this scene Texture Thanks!
very impressed!!! u used vmc? how did u achieve the water? would like to see a wire
so nice!
Awesome! I like it! The rock and the vegetation looks great ![]()
Awesome Work congregations
Beautiful good work.
Very nice ! i like the vegetation and the displaced rocks , also the water is realistic. Cheers !
Thanx guys! No displ here..only geomerty. I will post the wire later.
Made it by wallpaper ![]()
Btw why don’t people around here post their render times?
Fantastic render. I would love to know how we created the vegetation.
![]()
multiscatter/forest pro for bush and grass. Other - just 3dmodels.
