displacement / Bump problem - white spots

Hi

I noticed some strange behaviour on meshes when using bump or displacement with Vray 2.004 in Maya 2011 x64.

What could be the reason for that ? Am i missing some filter or extra nodes to get rid of that problem ? It dosen’t matter when i choose 2d displacement or normal etc. . The same or similar spots appear whren using bump map.

any help appreciated.

cheers

czaps

Anyone of You didn’t get similar problems in Vray 2.0 in maya ?

I had that issue most visible when dealing with real Flow mesh imported and Vray displacement Mod or bump map used on it.
Althought bump maps used on lets say standard geometry in Maya also casues similar issueas sometimes…

cheers

czaps

It’s kind of hard to see what is the problem. Can you post a scene?

Best regards,
Vlado