Displacement corner

I am trying to get nice overlaping corner with vray displacement on simply box but without sucsses. UVW Mapping is Box type adjusted that follow stone on next side. Trying with tessellate, increasing segs of Box…
Render Vray 1.50 RC2:

Scene:

displ map:

It is problem in displ maps, mapping or something else?

Thanks in advice

If you convert the geometry to a dense mesh, you can switch to 3d mapping and enbable the keep continuity option to keep you corners closed.

Thanks Clifton, it works!!!

its funny. for the longest time people who didnt own vray kept saying they were not going to purchase untill 1.5 came out. even though i told them that the upgrade to 1.5 was free they still thought it would be better to wait. and now its out we are going to get alot of people who are now learning vray for the 1st time with questions about things that have been discussed a long time ago. If they got vray earlier then by time 1.5 came out they would know what they are doing and would have less things to learn with only the new 1.5 features. (sorry for ranting in your post hehe)

Thankfully I understand the use of the “Search” fu

*grin* I didn’t want to wait; had to convince my employer that it was a good investment. Heh. It’s nice not having to be a lurker here anymore.