Displacement Issue

Displacement looks rough and there isn’t a subdivision selection like in c4d shader. any way to fix this?

You can adjust the displacement settings globally in the render settings. Go under the “Performance” tab and in there you’ll see Displacement settings.

There is no “per material / object” setting available.

Afaik Corona uses some form of adaptivity for displacement so as soon as the texture is further “out of range” it will be slightly less tesselated / subdivided so as to save up on RAM.

Hope that is helpful to ya!

jeez, thats was easy! thank you so much!