I am having an issue with displacement mapping. The image on the left is what happens when I render with displacement active, and the image on the right is without it. You can see that the displacement map appears to be scaled incorrectly, as the coursing for the CMU does not align with the diffuse map. The U/V scale of all of the bitmaps match, but for some reason the displacement map is the only one that’s misaligned. I have attempted to offset the U/V value to align the maps, but it became clear that the displacement map is also a completely different size than the other maps. I have adjusted the resolution of the displacement map to match that of the source image, which did not seem to affect the output. Additionally, it’s causing dark areas in the rendering (as you can see near the planting bed).
Can anyone offer insight into what I’m doing incorrectly here?
Thanks!

