Displacement maps and UV seams.

Hi All,

I’ve been having some issues with displacement maps in VRay 2.4 for maya. There are dark lines appearing along the UV seams, I’ve tested this in various ways and have tried with both smooth and un smooth UV’s and with and without ‘keep continuity’ switched on.

Is this a bug or is there a fix I’m not doing correctly?

Thanks a lot

Matt

Can you post a few screen-shots or sample scene for investigation?
Thank you very much in advance.