Displacement Memory

Hi

We are trying to render a scene with displaced grass which occupies possibly a tenth of the view but it crashes due to lack of memory.

Before we upgraded to 1.5 there was no problem - does anyone know of a way to get round this ?

I vaguely remember that changing the Max Tree Depth, Min Leaf Size or Face/Level coef in the System dialogue might be the answer ?

thanks

N

You may try to set default geometry to Dynamic ? But it’s slower.

I have reduced the Max Tree Depth and it reduces the ram being used but do take alot longer to render.

If all else fails I will change to Dynamic.

There might be some info to pick up in this post
http://www.chaosgroup.com/forum/phpBB2/viewtopic.php?t=3526&highlight=sheep
Hope it helps
Ptr

You can try to increase the Edge length for the displacement, if you use 3d displacement.

Best regards,
Vlado