Displacement off for GI calc.

Is it possible to turn off any displacements for faster GI calculations and turn it back on for final render?

Not right now, but you can turn it off, calculate the GI maps (light cache and/or irradiance map), save them to disk, and then turn displacement on for the final rendering.

Best regards,
Vlado

Well, that’s exactly what I meant actually. Thanks!

wont it look like crap though?

Depends on your displacement - if it’s very subtle and only just noticable it’s fine. My tests looked awful after about 6-10mm worth.