it would be fantastic if i could use one bitmap to displace the surface shape, and another, different map as the “water level” clip map… otherwise im having to use opacity maps, which is soo slooooow.
any ideas?
it would be fantastic if i could use one bitmap to displace the surface shape, and another, different map as the “water level” clip map… otherwise im having to use opacity maps, which is soo slooooow.
any ideas?