Hi,
What do you think about globally controlling displacement on/off state of all or selected modifiers applied in a scene (or by material) according to distance from camera?
Cheers
Hi,
What do you think about globally controlling displacement on/off state of all or selected modifiers applied in a scene (or by material) according to distance from camera?
Cheers
Well, the displacement is by default view-dependent so it does reduce the detail as you get away from the camera. A simple on/off switch will probably cause issues in animation.
Best regards,
Vlado