in beta 4, when i have nested groups / components, objects are disapearing while rendering. also textures have bad mapping (using vraylinkmtl). any solutions for this?
Re: dissapearing objects
The bad mapping is probably because there is no texture applied to the sketchup face. Currently Sketchup only generates uvs if there is a map attached to the face. We’ll need to figure out a way to have default surface uvs generated automatically at some point - but for now you should either use a V-Ray uvw generator ( planar / object ) or apply a texture to the Sketchup face so that the sketchup uvs will be generated.
The nested issue has been brought up to me previously. This will be resolved for the next beta release
Re: dissapearing objects
just explode, thats the way i know to solve the problem for that… sometimes the object its too much gouped… a group object inside another…
;D
Re: dissapearing objects
I’ve found that converting groups to components makes the objects render.