Distibuted rendering - different shade per cpu

Hi
I have been using distributed rendering for a while with no issues.
Just been doing some clay renderings with the override material activated.
On the one image I noticed the the 2 different computers were rendering different shaded boxes.
There are no maps involved and basic lighting, vray sun with a few vray lights.
Vray 1.5 sp 5
Sample attached.
Any ideas why this is happening?

Cheers
Derek

we just had a very similar thread about this…

either its IES lighting or its 32/64 bit machines. You should probably dig up the thread… let me find it:

http://www.chaosgroup.com/forums/vbulletin/showthread.php?53133-different-DR-Buckets

also this is similar:

http://www.chaosgroup.com/forums/vbulletin/showthread.php?53379-Different-noise-per-bucket

Cheers for reply werticus.
I never solved problem, only seemed to happen on one view and with override clay material.
So didnt find solution as otherwise DR is running perfectly
Thanks.

I had that once and it was the issue of GAMMA. The node for some reason had different gama settings somehow… It fixed itself in new scene… :o