distributed multiframe incremental?

hi, ive been trying to distribute the lighting calculation for a flythrough.

all was going well, all 6 servers picked up job no problem (am using a precalculated lightmap (flythrough) for secondary bounces)

trouble is, they all did the first frame, then promptly all dropped out and only the host machine is doing subsequent ones..

is this a bug or does multiframe not work with distributed?

nope. doesnt work. been that way since distributed irradiance map 1st came out. we have been hopping that they find a solution to this but for now sorry dude. doesnt work

ahhh DAMN! was kinda counting on that one :?

i guess the next closest thing would be to distribute the first frame to get a nice detailed starting map quick, then load locally on each server, and add to that map, each one doing a different chunk of anim, before merging the 6 maps at the end… hmmm… not the simplest..

awww! fix it vlado! go on!!

Is this still the case?

e.

It is, but the upcoming changes in DR support animation.