dlss

very impressive!

We are planning to implement Vantage in the viewport. Gradually, it will come in different V-Ray integrations. We had to remove some blockers first to make it a reality. But the final goal is to have a lot more responsive viewport, by utilising the power of Lavina engine and DLSS.

Any idea if Corona could have this integration since vantage uses GPU, vray has a way to implement it but Corona doesnt.

I did reply over on the Corona forum where you asked the question too, https://forum.corona-renderer.com/index.php?topic=46132

To add a bit extra, I don’t believe this will at all be dependent on V-Ray GPU. For those interested who are not over on the Corona forum, I’ll copy and paste below :slight_smile:

"
Don’t know yet, we’ll have to let the V-Ray team start the work and then get the info on how it works, to see if this carries across to Corona. Most likely it will not be render engine specific, since it’s about capturing Vantage output and displaying that in the Max viewport, but with such an unusual functionality it is hard to say. Having chatted about the timelines on development in V-Ray, that conversation wouldn’t happen just yet as we’d wait for them to get through solving at least the core technical issues. This will avoid having two teams solve the same problems, effectively having to reinvent the wheel each time.

So it certainly won’t be in Corona 15, and even then quite possibly not in 16 - after all, there are always improvements and refinements to be made in converting a Corona scene to Vantage and supporting as many features as possible there, especially as Vantage adds new functionality itself, and that would take priority. The real-time viewport display is only useful when the conversion to Vantage is working at its best! Plus, it’s possible to just run Vantage as a live display already, just the same as having IR in the VFB; it’s a separate floating window to be sure, but with two monitors that is ok (I always use IR that way myself, rather than in a viewport).
"

Hope this helps!

We are working on implementing DLSS in V-Ray and V-Ray GPU. I will update the thread once I have news.

Best,
Muhammed

appreciated thanks

any update about this DLSS?