Dlss5?

Hi!

It’s obviously a very recent and somewhat polarizing topic, but I was wondering if there are any plans to integrate DLSS 5.
While I understand the concerns around real-time performance and the “AI filter” feel in video game characters, these issues shouldn’t affect a typical archviz animation workflow that much.
Could you share if there are any developments behind the scenes? :slight_smile:

We will test the tech if and when NVIDIA gives us early access. It’s supposed to be released publicly toward the end of the year, so it will take some time.

DLSS 5 is really cool:)

Of course, thank you!