Does VRay TriPlanar still require UV mapping?

I cleared some UVs from the model, and TriPlanar lost its effect. Why? I have uploaded the file
XXX.rar (3.43 MB)

The whole point of triplanar mapping was that you never needed UVs. Anyway, basically the nodes were in the wrong order. You set up your normals, then project them:


Also, the RGB primaries for the png should probably be set to RAW.

Yes, the order of the two matters a lot and the order that produces correct results is Normal Map->Triplanar->Bump.

Could it be an official error? I downloaded the material from Cosmos Browser and enabled TriPlanar. Here’s how it’s connected

Yeah, I noticed Cosmos materials are imported wrong with triplanar mapping a while ago and have a fix for it which should be available soon. I am not sure if it should really be an error, but we will discuss it.

Thank you all for your replies:)