I found a bug.
- you have domelight(s) in your scene.
- domelights are shown (visible)
- you start the render and the domelights are there.
- if you hide the domelights during render, it refreshes without domelights in the render. So far, good.
- if you hide the domelight before starting render (disable and hide in viewport), and launch the render → domelight is not visible but emits light.
- if you then make it visible again, it lights and is visible
- if you hide it again, the domelight is again invisible and doesn’t light the scene.
Is it expected ?