Dont effect colours (LWF) how to overcome overblown areas?

Hi all

When using “don’t effect colours(adaptation only)” with LWF, how can I overcome overblown areas which I would usually tackle with Reinhard burn?
I mean besides using post and lowering light intensity (of the sun which is the only light in my scene). Push exposure down a bit? (which darkens whole image)
Maybe white balance?

try using the sRGB option in the VRay frame buffer.

There is still a bright multiplier in linear light, try lowering it a bit, or if using a vrayphyscam speed up your shutter speed (and compensate the darks getting darker, by bringing up the dark multiplier a bit, or changing the texture’s value that is on the floor/wall

I am already using the sRGB button. When using adaptation only it ignores any and all color mapping.