Door woes

VRayers,
Just wanted some advice for fixing this small problem I’m having

Here is the image

Some info:
- The door is 80 polygons (160 tris), welded and smoothing grouped well
- The final render is low hd 1280x720

I realize the imap settings are a bit low, but even then, shouldn’t be producing such poor results, anyone have some advice for my strange doorframe problems?

-Colin

Boost up your irrmap and switch the lightcache to per frame instead of flythrough

You also need more subdivs for the light cache, 250 is not good for anything. Try at least 1000.

Best regards,
Vlado

done and done, I’ll let you know how it goes in a few minutes.

-Colin

Colin, what version of vray are you using?

colin, im just asking as the UI has a few different things to the max UI

Hey is that what the new build is going to look like? and why is there filter size and interpolate with the nearest filter parameter?..man i cant wait.

Yeah, and also what is the P and the G for next to environment map slots. How come I don’t have those?

tsk tsk colin. I think he posted screenshots of the vray ui from inside rpmanager?

Sorry to get your hopes up,
Currently using RC3, those Screengrabs were as percy said from RPManager, don’t get excited, the G and P buttons only rab and ut the currently selected material in the material editor in the slot since scripts don’t support dragging and dropping like that.

I’ll be re-rendering these today with the suggestions implemented.

-Colin