Interested to get a feed back on this one, I’m not mad on the Brick (not my call), also I seem to keep developing really saturated images, its like as if its becoming my style, but the problem is I’m not mad on the look, have tried toning it down in PS (Copy layer, desat, chaneg layer mode, etc…)
any thoughts,
Hi Tom,
I think you’re being too hard on yourself, in my humble opinion the image looks great. I think the saturation looks about right and I even don’t mind the brick.
It looks not bad. However, take a look at the walls and the yellow column, those perpendicular faces have almost the same illuminance level, and the strong brick texture make this situation even worse. This lack of 3D depth make the image very “2D-ish”. I think the corners have to been emphasized by selecting a smart sunlight angle and a correct skylight/sunlight ratio to achieve a sense of 3-Dimension spatial depth.
I think saturation level is just a thing of personal taste, but the saturation level of different part of a image has to be consistent and has a correct ratio.
thanks all, @archcanvas, a very obvious and valid point that I should adhere to more often, I think I will render out a layer with no sunlight, so its heavy in GI and add in PS,
Good work Tom,
As for the saturation The only thing that looks too saturated for me are the Floweres in the foreground.
Your glass is what junped out at me. It look too blue. If you look at glass from the exterior of a building it usually takes on more of a black color. It looks like you may be frelecting too much of the environment. Look at the color of the window shade to the right of the window, it looks blue. I think it would be so close to the glass and receiving so much light that it should look more white.
But over all good job in the image.