DR light mat problem

the slaves don’t properly render objects with light vraylightmat in DR mode in 1.5 - you end up getting squares with different light levels.

they all do it fine if rendering solo under bb though. but put dr on and all of a sudden some are rendering the light coming from the object at different intensities.

these machines will otherwise render just fine all day without this light type

I don’t have that problem…

Maybe check to make sure your servers all have the same service packs…we had a bizarre issue here with reflections appearing differently because one slave was missing an extension to the productivity pack…

seems odd that it would go fine through bb though- Is it repeatable with a simple test scene?

e.

maybe you’re using a map for the light-mat and some machines can’t find the texture. check the paths.
ale