this is my first post after studying VRay forums for couple of months - I learned loads of things from here, thank you all.
The question is whether there is a possibility of excluding local machine (i.e. DR manager) from rendering during distributed rendering? When doing a render bigger than 2000 pix you end up with local buckets desaturated.
I think the problem is memory-related but saving to vrimg, minimizing both VFB’s does not help. But why not free the manager machine from rendering tasks? Let it be occupied with management alone
The question is whether there is a possibility of excluding local machine (i.e. DR manager) from rendering during distributed rendering?
If you mean the client machine - no - it cannot be excluded from the DR process.
When doing a render bigger than 2000 pix you end up with local buckets desaturated.
Can you show an image, which demonstrates better what exactly is happening?
The 1.46.15 build works ok on VIZ 2006.
If you do not have it, please send an email with a request at <vray@choasgroup.com> with your login and password for the support section.
Could be VIZ related. Can you send me a piece of the scene with which we can reproduce the error (including the maps needed). Thank you!
< nikki@choasgroup.com >