DR reflection problem...

Hi Guys,

I’m using DR to render a small building. The glass seems to reflect the background bitmap fine with all three slave workstations but my main 3D workstation just renders the glass back even tho it renders the background no problem :?

Anyone have a clue why this is happening? Its driving me nuts :lol: :roll:

*bump*

Nobody?

what is DR? hehe, a stupid question but people in the forum are talking about it and i dont even own Vray so dont know what it is.

it’s Distributed Rendering -r. that uses more then one computer to count a scene/animation 8)

Must be a network issue, where are the maps stored? Are you using UNC paths?