DR rendering problem:

Hi

Yesterday I added 2 nodes to my network - totalling now at 4 PCs.

I get this render:
http://www.orvatsel.com/vray/vr1.jpg

the maps are all directed correctly to the server (localhost)

I tried with and without subpixel mapping (don’t know what it is…)

HELP !!!

Nir

are you rendering from a saved IRmap?
Can the slaves see all the network paths?
Do the slaves all have the same version of VRay?

As jacksc02 is suggesting, looks like the new machines cant see the where you are saving your maps ect,

slaves DO see the maps and all have same version.

The wall on the building is actually a vray material without maps.

the IRMap - I unchecked the “don’t delete” - did not solve the problem

NIR

Well the other machines cant see the Irr or lightcache that is quite obvious by your render.

Try using BB with strips and see what happens, you should get an error.

What is this BB with strips ?

Nir

Back Burner .. and Split Scan lines .. and send to all your machines.

can u recommend a tutorial on the WWW about BB ?

when I first installed BB I made a start run but forgot even how to do it…

NIR

Back burner should be installed with max, just go to render and click net render and make sure you have the manager running on the machine you are sending from and server running on the slave machines. .. simple..

OK

Problem Solved.

Thanks

I just ran BackBurner Manager and I guess it “found” the remaining slaves.

Thanks a lot guys.

NIR

WELL

FOR SOME REASON IT DOES NOT REALLY HELP - the last test I did work and suddenly NADA ZILCH.

GRRRRR…

Nir

to me, it looks like the environment map is missing on the DR nodes…

hi

Go to File, and Asset tracking and make sure things are where they should be, if not right click and set path, see if that helps.

The asset browser is OK - all maps are where they should be ( I use the UNC convention)
This is not the first time I work with DR - I just added 2 nodes and even after registering the BB servers - I get the problem.

Nir

So can you go on one of the slave machines and get to all network places where the maps ect are kept? have you disabled the xp firewalls ?

is there a way to check that ? (accessing the folders on the main PC (where the textures are) ?

NIR

Just install VNC … http://www.uvnc.com/ i get the feeling that user error has a lot to play here and it is hard to find out what the problem without looking at your network.

From reading your first post, you say all the maps are on the server which you refer to as “localhost”.

This is not the actual name of the server, it’s the way the server refers to itself, so if your maps are pointing there (I imagine the server is the computer you use to work?) then the other computers can’t possibly find them because they believe the maps to be on their own HDDs… Use propper UNC naming and it should resolve your problems. (//“computer name”/…) To figure out what the computer name is go to control panel → system → advances system settings and look in the “Computer Name” tab.

Cheers,

Jorge

All my maps are on the localhost and are always referred using UNC:

“//mainpc//textures/bricks/blablabla”

I have used this for a long time with 2 PCs but adding 2 new PCs - I cant seem to solve it. I cant remember how I did it then (age 42 means lots of wasted brain cells…)

and I don’t find any info in Chaos forums (searching for DR and UNC ives nothing) I also tired the installation PDF…

Nir

Agreed. It also looks like the sun is gone as well since there’s no hard shadows in the affected area. Any errors when you render it thru BB? Also, since you just installed max on the new slaves you should be able to open the scene on those machines and see what happens when you click render. This might give you a better idea what’s going on.