DR Spawner with 3ds max 2012 not working only on one Client

Hi there!

We’ve got 2 render-slaves and 3 workstations newly set up with win7 prof. x64 and 3ds max 2012.
I was in hope to get all slaves to render a specific scene together in DR mode. So far so good…or not.

The 2 render-slaves rendered fine and one older workstation (wk05) as well with the job-assigning workstation. One workstation (wk03) still keeps starting/restarting the DRspawner.

May it be possible that the assigning wk (wk04) cannot communicate with ‘wk03’? Is there maybe a hardware config errorness of the inbuilt network-controllers?

Thanks for your suggestions; this is driving me nuts.

best regards,
toby

Did you do a backburner render on that machine?

Best regards,
Vlado

Nope. Just freshly installed Workstations and Render-Slaves.

best regards,
toby

Ok; try to do a regular backburner render with those machines as render slaves. The first time it runs, it does some setup for backburner, which is apparently needed later on for the spawner to work successfully.

Best regards,
Vlado

But it is weird that those render-slaves do what they should and only WK03 ↔ WK04 won’t communicate as they’re supposed to do.

best regards,
toby

So,…finally, no luck. WK03 won’t join in. I believe that there must be a fault somewhere in the network adapters’ settings.

What a mess :frowning:

best regards,
toby

I didn’t quite understand - is backburner rendering working properly?

Best regards,
Vlado

Yes, backburner is working quite well on this machine, but DR not.

best regards,
toby