I would like to DR an Exterior Shot wit BF/LC GI - but the Brute Force primary pass creates lighter/darker Buckets on the other machines.
DR LC or prerendering LC on one machine doesn´t help
Other combinations like IRR/LC, LC/LC work out fine so i suppose it can´t be a classsic DR networking problem.
All paths are unc, saved gi-passes are read only…
Matthias
Does it render fine on a single machine?
Best regards, Vlado
yes, that´s the way to help myself right now… irr-map for primaries doesn´t help because i loose very fine gaps between the facade facing tiles (also love the fine grain of BF).
Render tiles via Backburner doesn´t help much because it´s much slower…
also checked the proxies, they are also unc path