Hello everyone
I’m a vray user for almost a year now and this never happened before..
I was working with the trial version, where everything worked perfectly and today i bought the full version,
then suddenly every object i duplicated (more specifically i made an instance via duplicate special) turned black
this happened to a new file, as well to an old file where all the colors were already showing correctly.
Has anyone encountered this problem before?
would love your help
interesting.
If you turn on interactive render it does look fine and it’s not a poly issue it’s the vray material. It could be a bug.
I take it you want to continue manipulating to polys, so freezing is not an option.
I would simply flip it .merge verts and use the mirroring tools to edit further.
I can reproduce the same issue on a sphere in a new scene. if you apply default maya shader it works but applying vray material turns it black. Most odd
I’d report it as a bug and see what they say.
If you are done with editing polys then yes de-instance it then freeze polys.
The object has a negative Z scale, hence the blackness in the viewport (it renders just fine). So do what @stezza suggested: finish your modeling, de-instance, and freeze transformations.