I’m creating a smoke (dust) sim for a 30mm canon shot hitting the ground. I’m thinking the cooling should be higher since it’s not fire, but don’t know much about the cooling parameter. Should I do that? Any other settings I should adjust for dirt vs. smoke from fire?
Set the temperature to 300 and it will stay as is.
Higher will make it rise
Lower will.. well make it fall.
Oh cool I didn’t know that! I thought it was all velocity!