Edgetex radius Multiplier

Man, I was so happy to hear that a radius multiplier was finally integrated into edge tex. BUT not in GPU. What a huge bummer.
When is this going to implemented, please?
I am using the nightlies, btw, so even if its not for a new official update, I would be able to use it.
Quick, quick, please! :wink:

Implementing these new features into GPU should have priority. GPU is being (rightfully) pushed as the new big thing but I have the feeling that it is still following behind CPU…makes me sad and doesnt make sense from a marketing point of view.

It does make sense, it’s just that it was squeezed in a hotfix and there was no time to implement it for V-Ray GPU. Anyway, your request is logged as VGPU-4098.

It makes sense to postpone GPU features?
thanks for logging it.