EDIFICIO DE DEPARTAMENTOS

Hola a todos, esta vez les comparto un proyecto personal en el que he estado trabajando, eso con la finalidad de mejorar y seguir aprendiendo sobre iluminación y materiales.

Espero sea de su agrado. :slight_smile:

Hello everyone, this time I share a personal project that I have been working on, that in order to improve and continue learning about lighting and materials.

I hope you like it.

Nice.. :slight_smile: :slight_smile:

Nice.

Though I think the car is a massive distraction, it looks wrong what with it riding too high and poor detail. I think you need a car or preferably more but something with higher quality/accuracy.

Yep, that Audi sure looks like a beach buggy. I’d either agree with Paul or just leave it out entirely.

Thanks for the advice, I used a vehicle from the enscape library, and I agree with you a more detailed vehicle would improve the scene a lot. :thumbup:

You don’t say if you’re using SketchUp/Revit etc but there’s a lot of very good cars on the SU warehouse such as from this user https://3dwarehouse.sketchup.com/user/u9da13335-caf8-472a-af19-c20647fd81cf/Ghøst

Heres an example of one I used, if you turn around in the 1st pano there’s a Bentley GT behind you https://www.dunadrygate.blockcpm.studio/tour/stephenson/

I use Sketchup, thank you so much for sharing the car library.

Warning … they’re big models!

I download the one(s) I want and then slim them down by deleting as much as I can without compromising the look, running CleanUp and replacing the materials with a common set of my own.

If you only want 1, the above is unnecessary but I’ll regularly use 10+ in a model so size and a common set of mats is important.