If you have an hdri assigned to an environment channel and you edit said hdri in something like photoshop while you’re actively rendering and save it using the same name and then open the map slot in V-Ray like you’re going to point it to that map again to update it and V-Ray is in the middle of a real time render Rhino crashes. However if you point to a different map, it updates the render with the new map and all is well.
Thank you for pointing this out!
We’ll investigate the crash.
Kind regards,
Peter