http://usa.autodesk.com/adsk/servlet/index?id=5970886&siteID=123112
yikes here is another link
this is a grim day for me…my funeral.
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:evil:
:x
:?
the end is nigh!!!
Why so dark ?
How is this going to affect all of us?
Do you think Maya or Max is going to go away ?
I feel they might merge the two products overtime Maya and 3ds calling it:
Autodesk Media and Entertainment - Maximummaya3ds9
you know how good autodesk are with product names.
i think max will become more game orientated, maya for film production
The way Autodesk buys then abandons, lets hope they don’t invest in New Orleans…
I don’t know
I don’t know - when I went to the presentation for the release of 8 last week they made a point of saying that all the World’s of 3D are coming together. They even had a power point slide to represent that.
I think 3dsmax would love to be more involved in the film industry. I think Maya is going away - in time, they will just take anything good the code has to offer. The last few versions of Maya haven’t had amazing features, they have been criticized for basically offering a bunch of bug fixes as another version. It doesn’t seem to make much sense to have two competing development teams within the same company.
From previous thread…
I have a hunch they are going to merge the two softwares. They will probably release the version of 3ds that has is rebuilt from the ground up that has been rumoured for so long. Wow !!
I would seriously doubt either of those scenarios. There were similar rumors when Autodesk bought DCA/Softdesk, yet 8 years later (something like that anyway) we are left with a product largely unchanged (Land Desktop) although they have changed the name 3 or 4 times… I think you’ll hear similar things from the Mechanical Desktop camp. Adesk seems to have decided to go with Inventor instead. We’ll see how long ADT survives after Revit. And now Maya… Who knows.
Yes but
Yeh but we are talking about two huge - high profile products. Getting a product named on film credits is massive, it is all about branding in the World of highend 3D, so I think it would be very much in there interests to merge the products and have that one killer project do 95% of the film work in the World.
But realistically in the world of programming there is no such thing as merging. There is development and there is abandonment. They can either continue both apps, or dump one or both and reassign programmers.
Will be interesting…
I bow to you’re superior knowledge
I admit that I know nothing about programming. I do know somethings about marketing and if I was autodesk at the moment I would be looking to offer 1 killer application that appears to be the best of both Worlds. Then again I would never have changed 3ds from Discreet to Autodesk product line - what do I know how they are thinking.
Well… what about Lightscape?
Well, I wasn’t a Lightscape user, but from what I’ve been told, Adesk incorporated some portions of Lightscape into Max. (From those who have used both, most preferred it before.) But still, this is apples and oranges. Wasn’t Lightscape written as an addon or plugin to Max? If so, no big deal in sticking the two together with some gum and duct tape. Sticking 2 entirely different applications together would be like cutting a Nissan and a Bentley in half and welding them together. Wouldn’t work so well.
well i know one good thing that will come of it. heheh no more “when if vray for maya going to be released” posts.
whoa big news.
Was great by an Autodesk email this morning.
Who knows what the future will hold.. time will tell.
CCS:
I personally would like to see this nissan bentley cross breed you speak of :lol:
No. It was a standalone renderer that could import several file formats, one being 3ds.
I believe something very similar was accomplished by Red Green. If I recall correctly, it actually worked for a few minutes before something flew off and wrecked his garage. ![]()
Ha! I love that show! ![]()
quotes from autodesk
“…Alias’
products for the film industry provide customers with an additional tool for previsualization,
or modeling, animating and lighting realistic computer-generated
creatures…making it the top choice for platform-sensitive segments like high-end film,
whereas 3ds Max software is a Windows application that is used most often in
world-building for games.”
looks like they are throwing in the towel for max. but i dont see how they can say maya has a good renderer. the integrated maya renderer sucks ass. mental ray sucks ass. everyone renders outside maya in their own renderman shaders. i think they need to open their eyes to what others are doing. just because they put sucky mental ray in max doesnt mean they should ignore works of art done using vray
i assume red green didnt use enough duck tape hehe.
my bro has been following the stock market. and autodesk stock went up 10 fold in the last 3 years and doubled in the last year alone.
They wont throw in the towel for Max - its the most widely-used 3D application on the market.