emirates a330 WIP

Hello,
I’ve been working on this model for a few days,
however, I can’t seem to get this looking realistic..

can anyone give me some suggestions to improve realism?

thanks in advance :slight_smile:


the model looks great..I think the only problem w/ it is that it’s a bit too shinny…especially the body part of it.

if you look at real planes the paint isn’t really as shinny as yours…

paul.

That’s a really nice model you have there :slight_smile: just a few suggestions:

Body needs to be a little more white, probably less reflective too. Looks a little metallic atm.
Need something in the scene to show the size of the plane. It looks a little small.
The black around the door seems too thick. You could probably model the door in rather than have it as just a texture.
You should use one of your photos you’ve taken at the airport and place you’re model in. That would look really cool. :slight_smile:

Just one more thing, the shadows are a little sharp.

Matt

get rid of the dof…dof make it looks like a miniature model…or something like that…i love the second one…if u put a bump map /displacement on the ground…that would make it PERFECT…very good job again … :shock: :smile:

I think those engines are to big. Check the proportions.

Here is one photo

and one blueprints of A330

thanks everyone for your input, ull try and make some alterations soon.

gizmo,
yes i think the engines are a little too big, even though the engines pictured in that schematic are a little differen’t to mine, either their pratt & whitney or General electric, ah.. can’t remember :?

where did u get the schematic from btw? i have a hard time finding tech drawings that are high res.

hen.

Nice model

I would say use a softer shadow, maybe area shadow. Will help avoid the “3D rendered” look.

Kill the way distant DOF.

Your camera angle may be set too high. Bring it closer to the ground and possibly play with the FOV. Changing that will help give it the feeling of depth.

More definition in your ground material may help as well. Bump or displacement maybe.

Good job.

Tons of blueprints:

Nice Start and good job on the modeling. Did you use MAX? What modeling techniques? The paint on a commercial should act similar to multi-layer glossy car paint. If you do a search on this forum for car paint you should find some good examples.

--Jon

the reflection could use a fresnel fall off

Actually the paint on a plane is totally different from car paint. I guess it would look pretty cool though.

Matt

:idea: Why don’t you explain :?

--Jon

jBug,

i used rhino to model , i used mainly lofts, 2 rail sweeps and things like that to get my surfaces.

i think matt3d was reffering to car paint as having several layers of ‘sparkling’ sheen to it.. where as aircraft paint is a little closer to just glossy paint..

I don’t see any difference in the two. IMHO A basic standard car paint job has a color layer and a clear glossy layer. The glossy layer acts like glass would. How is this different than a paint job on a commercial jet?

This is how I’ve observed it. And when I did some tests I thought the effect came out pretty close to photos I’ve seen. Here is an example of what I’ve created from my observations. This is with no previous knowledge of how to paint a commercial jet. How is the visual effect totally different?


I know this isn’t a commercial jet but I was attempting the same type of paint job.

--Jon

Here’s a webpage you might be interested in reading.

http://www.coatingsworld.com/Aug032.htm

I’ll add in a couple of quotes from the article:

“Sherwin-Williams is working on ways to achieve a metallic look across the entire vehicle. “We are in the R&D stage on a new look-alike metallic formulated without aluminum flakes that can be used on radomes and other places where metals are not allowed,” Mr. Stevens said. The coating would provide an airplane with that sought-after metallic look, without interfering with vital communication equipment and transmissions.”

The metallic ‘flaky’ look (car-paint material) doesn’t yet exist for airliners for the reason outlined in the article.

" Akzo Nobel Aerospace Coatings (ANAC) has also revamped one of its product ranges, rolling out an expanded Alumigrip line of urethane topcoats designed for general and corporate aviation. "

According to the article the topcoat is not a clear glossy layer, but a specially designed paint.

Apart from the appearance of the paint there are also technical reasons why the airline paint is unlike car paint.

In the end when it comes to 3D it’s all about what looks right. Luckily we don’t have to worry about metal flakes interfering with out instruments so we can apply whatever material we want. :smile:

Matt

Matt,

I did some calling around to local aircraft refurbishment companies and they confirmed what I thought :roll:

That’s really interesting information though. If you think about it you’re considering car paint that probably exists on less than 10% of all cars and jet paint that’s in development or on the cutting edge. Sorry to be so blunt but what does it have to do with this standard commercial jet that a320 is working on. I still don’t see how you can say it’s “totally different”. You get props for the cool article though :slight_smile:

--Jon

The point I was making was that the paint on an aircraft looks different to that of a car. A320 is trying to recreate the paint on his A330 as realistic as possible.

You mentioned to look on the forum for car paint materials, the thing is, the majority of car paint materials I have come across try to recreate the metalic flecks found in newer car paints. When I look at an aircraft I see a flat white reflective paint.

Anywho, that was the point I was making. :wink:

Matt

Good work A320. I’d like to see a revised image with the exposure of the hdri image turned down. Maybe now work on the tarmac surface to increase realism. Add some people or something on the background that gives the plane scale or maybe some bump, lines and skids. Go crazy mate.

I know the two aeroplanes are totally different but personlly I like A320 representation of the aircraft paint much better than J_bug,s. No offence J_Bug but I think yours looks flat and there is something strainge happening with the nose. Again, dont take this criticism too hard J_Bug.

Lets not get stuck on weather or not the paint is similar to car paint. Just be concerned with it looking as good as possible. I work with some people that insist on materials being physically correct, but there images suffer from the restrictions that they place on themselves.

Lets keep it constructive boys/girls.
:smile:

Lets keep it constructive boys/girls.
:smile:

I thought it was very constructive up until you posted this but thanks for the critique.

--Jon