Emissive that doesn't emit?

I am looking to create a material that I can apply to low poly 3d people models and have them look line 2D silhouettes. My thought is to use Toon and have the base material be emissive. The only problem is that I don’t want that emissive material to create any lighting. Is this possible?

I think you can put the material you created as base material inside the wrapper material, and than in the GI affect tab you change generate GI to 0.

Yes! You nailed it! This works perfectly.