Hi,
I’m looking for a way to apply different materials to the different meshes, but I found no way. Also the Object ID doesn’t work. Could be nice if the materials of the source objects could be used.
Is GPU support for Enmesh on the way?
-Micha
I’m looking for a way to apply different materials to the different meshes, but I found no way. Also the Object ID doesn’t work. Could be nice if the materials of the source objects could be used.
Assigning materials to a single item’s faces will let you use the Material ID option.
However this is quite a bit limited and might not help in your project.
I’ll log a feature request for the object ID workflow that you’re after (VRW-3931).
Is GPU support for Enmesh on the way?
Yes, this is one of the top priorities for the GPU team right now.