I am using Enscape for SketchUp on a mac. I have pulled in an Enscape rug asset, and placed it on top of a concrete surface. When I look at the image in Enscape, the concrete surface underneath the asset shows through a portion of it. How do I make the object opaque, so the concrete doesn’t show through? I’m sure this is a very simple fix, but I can’t figure it out for the life of me!
Hello @caroline1
It seems to be a z-fighting issue. A quick fix would be to move the rug up by a few millimetres, and the mirror away from the wall a bit.
Hi there - thanks for the response. I learned some new terminology with Z fighting. The rugs have resolved, but the mirror has not. Still the same issue, regardless of if it sits 1 inch off the wall, or 1 foot off the wall. Any other suggestions? I tried to delete, and add back on; and tried replacing it with wall art instead - neither worked. It would seem a hanging mirror or art asset would be intended to sit on top of another surface, so I’m guessing there’s some kind of solution?
Glad that I could help!
Is mirror our asset? Could you please make a few more screenshots or screen recording so I could have a better look? It’s not clear if it is transparent of z-fighting or missing reflection or something else.
Nice project by the way. Don’t hesitate to share it in the showcase forum section if possible ![]()
Thanks so much! I’m new to SketchUp and Enscape, and it’s a project I’m working on for a course I’m taking - so lots of learning!
Pasting a zoomed in screenshot below. Yes, the mirror is an Enscape asset (it was a vertical framed mirror, with rounded edges). I made the mirror much thicker (as you see in the screenshots) to see if that would help to keep the wall from showing through, but no luck. Screenshots include 1) original view, 2) zoomed in view, 3) side angle showing how the mirror is pulled away from the wall.
Thanks for your help!
Silly question: is the mirror the right way round? ie, are you looking at the back of it.
With some assets, the proxy used by Enscape when placing them in SketchUp can be so simplified that it’s almost impossible to tell front from back unless you see it in the render.
Looks like it is turned for 180 degrees to me too. Pats of the mirror geometry not being visible also speaks for viewing at it from behind so some triangles are viewer from the back side and being culled.




