Enscape for Sketchup - "Face me" components

Hi,

Guys, I’m really impressed with the quality, speed and ergonomy of Enscape. Amazing job.

There’s an issue in Enscape for Sketchup concerning components:

When using “face me” components that always face the camera view wherever you are in the Sketchup model, they become static in the Enscape window.

They appear correctly only in the initial camera position, but if you turn around it you see it’s just a 2D component which result in unintentionally distorted images.

This is particularly problematic when the model is all populated by 2D people components.

The only way around it for the moment is to close and restart Enscape for each view individually, which is a pain unfortunately.

I really hope you can find a way to fix this issue.

Cheers.

Hi Elvazur,

face-me components were not supported in the early alpha versions. The next update, that will be released in a few days, will support them.

:thumbsup:

Awesome!

Thank you :slight_smile:

thats great news…looking forward to using them

The new version is officially released. Let me know if you have any problems with it.

Awesome.

GREAT JOB!!! works perfect…great update

There is a slight bug in the face me shadows, acts like there is a component in front of the object

Having the same issue with shadows covering half of the 2D ‘face me’ component. Is there a way to stop this from happening?

It is Old problem for 2d face me component- shadow imitation. I have suggested new way to visual it but Enscape team do not understand advantage of Face Me component =(((

They answer " we do not supply 2d components, only 3d components that come in our Asset LIbrary"

My suggestion is simple:

Now, enscape light generating is like seen below:

it is just half shadow and half light bilboard

I think it is better to do like this:

All can compare this two metods

At least at the moment these 2D face me components are not officially supported by Enscape, which is also why the shadows behave in this strange way. I’ll definitely forward this subject to our developers for review once more.