Simply amazing - super job Finn!!
Yes - it´s just that - nothing more and nothing less :thumbup: :thumbup:
and also again a lesson on how to make a perfect animation presentation <3 . As if you are moving your eye calmly over stills, giving the viewer time to look at.
Großartig !!!
Thank you for your compliment to my work.
Yes, it is the most important thing for the audience to see this space clearly.
Thanks for sharing! Pretty good work
keep it up.
I keep being amazed at the fidelity you achieve with the materials and asset placement. The geometry of the room is quite simple, but the set dressing just makes it click.
“set dressing” - what a cool wording which I will keep in mind
8)
@EGIESTO That is what they call the step in set design for TV and movies where they add all the little stuff that makes it plausible. In game design they picked up the term and it is probably applicable here too…
absolutely suitable formulation :thumbup:
great job Finn!
thanks for this great work I am stunning
Gorgeous! Curious, is this scene using the new 2.6 RTX GI and raytracing?
No, this is the 2.50 used.
Just to be clear: 2.5 already uses real time ray tracing, yet it will be improved once more for 2.6 ![]()
can you two me sera of punching enscape 2.6 sir thanks