It looks like on the Enscape materials info page that the “transparency” or “cutout” map option is disabled when you activate a Displacement map. I tried using an normal map for this custom perf material but it didn’t give it any depth in the rendering. Essentially I have a basic perf pattern that I need a “cutout” map but would also like to give it thickness. I’m running a grasshopper script to array rectangles and extrude the thickness of the metal material but it takes a lot of time. Any suggestions for quick and easy ways to achieve a perforated material with thickness? Thanks
I would love this for the same reason. +1
Didn’t see this on the voting portal, so I imagine we need some more chatter here first.
