Enscape mirror rendering

I am working on a Enscape rendering from sketchup and I have few mirrors in my rendering that are not reflection correctly. Can somebody help me with that?


The mirrors loaded into sketchup materials are images 10 ft squared. They are gradients. So they are going to tile and look off on occasion. Just duplicate the mirror material and remove the image of the gradient so that it’s grey and 100% metallic and smooth.

Why wont mirrors reflect emissive materials like a TV for example? Seems like this should be a basic standard across the render verse.

Thanks for your report. This is currently a known issue of the 4.1 version, but has been fixed in the meantime. We’ll ship the fix with the first service pack release.