Enviro slot like reflection map

It would be great if the environment slot of the VRayMtl would act like a reflection map when Trace reflections is turned off. I’m looking into another way around this while still using VRayMat but haven’t come up with a good one yet.

--Jon

use shellac with standart map and your env texture reflected there them add it onto of your vray mtl

i read few weeks ago that the shellacmaterial will double your rendertimes..is that true?

btw, i would like to see a reflection override in the render dialoge which works with all “reflective” materials… maybe with a checkbox like “override maxmaterials with it’s value”

i dont think shellact doubles render times. Because its an additive blend. Its the blend mat that doubles the rtime.