# Environment Fog, 3D Textures and Invalid Color

**URL:** <https://forums.chaos.com/t/environment-fog-3d-textures-and-invalid-color/41674>\
**Category:** Issues\
**Created:** [June 7, 2012, 5:27pm UTC](https://forums.chaos.com/t/environment-fog-3d-textures-and-invalid-color/41674 "2012-06-07T17:27:11Z")\
**Posts on this page:** 1\
**Showing post:** 24

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**Author:** ![sebastiaaan](https://avatars.discourse-cdn.com/v4/letter/s/5f8ce5/32.png) [@sebastiaaan](https://forums.chaos.com/u/sebastiaaan)\
**Post date:** [July 14, 2012, 2:18am UTC](https://forums.chaos.com/t/environment-fog-3d-textures-and-invalid-color/41674/24 "2012-07-14T02:18:41Z")

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Hey Vlado,

thanks a lot! The build fixed it. Both issues. 🙂

I think I will have to find another solution for the fog, though. Unless someone has a great tip for me. 😄 I have a 3D solidFractal in the density slot already; I tried tweaking everything by now, however I can’t seem to get the top broken up into wispy shapes.

Kind Regrads,  
Sebastian

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