I’m getting an error creating bitmap message when I want to create an irradience map or rendering for a 10000x7500 image. I ahve done images that large in MAX’s scanline with not a prob. if I take the resolution down to 4x it works, but I need a very large image.
max wil only render the image with scanline and use the ram for that. but with irradiance map that would be a huuuuuge amount of ram used just for the irradiance map if your going to be calculating it at full size. i recommend calculating the map at a smaller res and saving it then using it on a larger res. also use vray frame buffer not max
also try saving the file as a .vrimg format before you start rendering. It will write the frame to disk as soon as it has completed a bucket, so if max crashes you wont lose the image