Error on start after installing and rebuilding

Hello.

I installed Vray plugin to Engine’s plugin folder, enabled it, rebuild engine (4.21).

Now I have an error on start: “Plugin “VrayForUnreal” failed to load because module “VrayForUnreal” could not be loaded. There may be an operation system error or the module may not be properly set up.”

From project’s log in “Saved/Logs”:

LogWindows: Failed to load ‘F:/ZUE/421Olento/Engine/Plugins/VRayForUnreal/Binaries/Win64/UE4Editor-VRayForUnreal.dll’ (GetLastError=127)
LogModuleManager: Warning: ModuleManager: Unable to load module ‘F:/ZUE/421Olento/Engine/Plugins/VRayForUnreal/Binaries/Win64/UE4Editor-VRayForUnreal.dll’ because the file couldn’t be loaded by the OS.

Then UE exits.

How can I fix this?

Hi, hometask

From what you have written I can assume that you are using a custom build of the engine. V-Ray for Unreal doesn’t support custom builds of the engine at the moment and I cannot give you an ETA on when will be that possible.

Best regards,
Alexander

Cant build UE4.22.2 + VRAY 4.12.00

Getiing linking errors. Maybe someone could explain how to do this right?