Error rendering as *.vrimg

Hello,

I´m trying to render a 6x1 spherical pano (12288 x 2048) distributed on our farm.
As I´m using lots of render elements I need to render to a vrimg, because everything else is crashing maya due to missing memory.
Rendering to a vrimg with memory frame buffer set to none worked so far, but last night I got the following error at the end of rendertime:

[VFB Core::SetRegion] Error writing render region to raw image file. | [RIFile::WTRegion] Error writing channel buffer. | [RIFile::WTChan] Error writing tag header. | [RIFile::WriteTagHeader] Error writing to stream (6). //

Any ideas how to fix/avoid that problem?

Can you share the details about your v-ray and maya versions, the OS and the hardware specs of your machine?
If you can reproduce it again, can you copy over the entire v-ray log (found in the user’s temp directory and named vray4maya_log.txt)?

Specs:
Maya 2016 + vray_adv_34501_maya2016_x64_26877 + Windows10 pro
i7-3930k @ 3.2ghz
64GB Ram
GTX970

Luckily I wasn´t able to reproduce the problem again. Maybe there was a problem with the network or something like that.

Good to hear, but if it does happen again, please contact us and share the vray4maya_log.txt.