Hi
First some specs: WinXP 32/64, hardware=planty of everything, Max9 32/64, vray 1.5SP3 32/64
File is relatively complex (reflections, refractions, proxies, instances, displacement etc.. all in there)
In Max9/32bit, Vray 1.5sp3 file renders OK, without any problems.
In Max9/64bit, Vray 1.5sp3 file renders OK and on the last bucket I got this message (can’t even save the frame buffer image).
Does anyone know what might be the problem?
thanks for the quick reply.
I diagnosed the scene and found what the problem was.
Vray in Max 64bit didn’t like OnyxTree object and would crash (as described before) at the end of render. I collapsed it to an editable mesh and everything worked OK.
Interesting bit is that Vray for Max32bit didn’t have this problem.