Is there a possibility for VrayEnvironmentFog to convert every possible (mesh)object to a gizmo?
Or implement VrayEnvironmentFog as a volume-shader or special Material like the VolumeShader in MentalRay/Renderman?
Perhaps unite VrayFastSSS with VolumeFog?
I know the use of custom-shaped Gizmos isn’t a must and in 90% of the cases you archive the result with the gizmo-primitives, but it would be a good feature.
Is there a max-plugin for using every clean mesh as a gizmo?
Meshes as gizmos is a planned feature for VRayEnvironmentFog for one of the next builds.
Best regards,
Vlado
Hehe,
I had this a while a go.
http://dimo3d.blogspot.com/2006\_04\_01\_archive.html
I should see if I can contribute to the VRayEnvironmentFog somehow.
Dieter
This would also be great if it worked like the sphere-fade gizmo for re-rendering animated objects/people.
Meshes for usage in VRayEnvironmentFog would be great!
Best, Robert